How to Use Amorphous Material in The First Descendant: Full Practical Guide

If you’ve spent a few hours running missions in The First Descendant, you’ve probably picked up stacks of amorphous material without knowing what to do with it. A lot of new players skip over this resource because it doesn’t have an obvious use early on, but mastering how to use amorphous material in The First Descendant can cut down your gear grind by half and make endgame content way more accessible. I spent my first 20 hours of play selling off stacks of it for quick credits, and I still kick myself for wasting that much valuable material. Don’t make the same mistake I did – this guide breaks down every practical use for the resource, plus pro tips to farm it efficiently when you need more.

Core Ways How to Use Amorphous Material in The First Descendant

Amorphous material has three primary uses that impact both your combat power and quality of life in the game. First, the most common use is for rerolling mod substats on your legendary and unique gear. If you get a perfect mod main stat but garbage substats (like +12% health on a damage-focused sniper mod), you can spend amorphous material to re-roll those substats until you get rolls that fit your build. Second, you can use it to unlock mod slot upgrades for your highest-tier gear. Each piece of legendary gear has 4 mod slots, but the last two are locked by default, and you’ll need a mix of credits and amorphous material to open them up. Third, it’s a key material for crafting rare cosmetic skins for your Descendant and weapons, if you’re into customizing your loadout’s look.

If you’re a new player still working on your first main build, follow this priority order to avoid wasting material on low-impact upgrades:

  • Unlock locked mod slots on legendary gear before you do anything else – this gives you more room to fit damage and utility mods immediately
  • Reroll substats on your 2-3 most used weapons first, before touching your Descendant mods, since weapon damage has a bigger impact on early mission clear speed
  • Save at least 500 units of amorphous material for emergency rerolls before endgame boss runs, so you can adjust your build on the fly if you’re underperforming
  • Only use leftover material for cosmetics once you’ve fully upgraded your main build and have a steady farming route set up

Sticking to this order will make sure you get the most combat power out of every unit of material you spend, even if you don’t have a huge stockpile yet.

Common Mistakes to Avoid When Using Amorphous Material

A lot of players burn through their amorphous material stock way too fast because they don’t understand how the reroll system works. First, don’t waste material on rare or lower tier gear – you’ll replace that gear within a few levels, so any investment into it is completely wasted. Only use amorphous material on legendary or unique tier gear that you plan to use for at least 10-15 hours of play.

Another mistake I see all the time is rerolling one substat over and over until you get a perfect roll. The reroll cost goes up every time you reroll the same piece of gear, so if you don’t get a good roll after 3-4 tries, it’s cheaper to farm a new copy of the mod or gear piece than to keep pouring material into the same one. I once wasted 800 units of material trying to get a 15% fire damage roll on a sniper mod, and ended up getting the exact roll I wanted on a random drop from a mission 30 minutes later. It’s not worth the frustration, or the wasted resources.

Also, don’t sell amorphous material for credits, even if you think you have too much. I learned this the hard way when I hit level 30 and needed 2,000 units to upgrade my endgame build, and I had sold almost 3,000 units earlier for pocket change. Credits are easy to farm from repeatable story missions, but amorphous material drops far less frequently.

How to Farm Amorphous Material Efficiently

Now that you know how to use the resource, you’re probably wondering how to stock up on it without spending all your free time grinding. The most consistent drop source is void intercept missions on hard or extreme difficulty. Each run gives you between 50 and 150 units of amorphous material, plus other rare crafting materials, and runs only take 10-15 minutes if you’re with a coordinated team. Group runs give 20% more material than solo runs, so it’s worth joining a public squad if you don’t have friends to play with.

You can also get small amounts from dismantling legendary and unique gear you don’t need. Don’t dismantle rare or lower gear for amorphous material, though – you only get 1-2 units per piece, which is not worth the tradeoff for the credits you’d get selling it instead. Weekly challenge rewards also give out large chunks of amorphous material, so make sure you complete your weekly challenges for your main Descendant every reset. Most weekly challenges give 100-300 units of material for tasks you’d probably be doing anyway, like running 5 void missions or defeating 100 enemies with a specific weapon type.

If you’re playing solo, stick to lower difficulty void intercept missions first until you’ve built up a solid enough build to handle extreme difficulty runs. Solo runs give slightly less material than group runs, but they’re still far more efficient than running regular story missions for drops. I usually run 2-3 void missions a day to keep my stockpile topped up, and I never run out of material for upgrades anymore.

How to Optimize Amorphous Material Use for Endgame Builds

Once you hit max level and start tackling endgame raids and boss fights, how you use your amorphous material becomes even more important. First, prioritize rerolling substats that give percentage-based damage boosts over flat stat boosts. A 15% elemental damage boost will always be better than a +200 flat damage boost once your gear is fully upgraded, so focus on those rolls first. For support builds, prioritize rerolling for ability cooldown reduction and skill effectiveness stats, since those will make you far more useful to your team than extra health or defense.

You should also keep separate stacks of amorphous material for different uses if you’re a player who switches between multiple builds. I keep 1,000 units reserved for my main damage build, 500 for my support build, and another 500 for testing new build ideas, so I never accidentally burn through all my material on a silly experiment. It’s a simple system, but it saves me a lot of frustration when I suddenly need material to adjust my build for a new raid.

It’s also worth noting that some limited-time events have exclusive craftable items that require amorphous material, so if you see an event coming up that has items you want, make sure to stockpile extra material a few weeks in advance. Last year’s summer event had a exclusive Viessa skin that required 700 units of amorphous material to craft, and a lot of players missed out because they didn’t have enough saved up.

Amorphous material might seem like a useless junk item when you first start playing, but it’s one of the most valuable resources in the game once you understand what to do with it. Take the time to plan out your spending, avoid the common mistakes that waste material, and set up a consistent farming route, and you’ll be able to build powerful, optimized builds way faster than most players. Whether you’re a new player just figuring out the mod system or a veteran prepping for the next endgame raid, mastering how to use amorphous material in The First Descendant will make every part of your playthrough smoother and more fun.